Shadow Hearts: Difference between revisions

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*SPU2-X
*SPU2-X
*?
*?
|Comments=SCPH-70012.bin/v02.00/USA/2004, You need to enable clamping mode to full in certain areas because the textures of the room is overlaid on top of the character so they appear invisible. Hardware mode is about 1/3 speed. Software mode got me full speed the entire game., EE Clamping to full causes the game to crash when you jump in the plane in the beginning of the game (after fighting the demon dog). I turned it back to normal and just dealt with the invisible character after that.
|Comments=BIOS: USA 2.00, You need to enable clamping mode to full in certain areas because the textures of the room is overlaid on top of the character so they appear invisible. Hardware mode is about 1/3 speed. Software mode got me full speed the entire game., EE Clamping to full causes the game to crash when you jump in the plane in the beginning of the game (after fighting the demon dog). I turned it back to normal and just dealt with the invisible character after that.
|Tester={{ForumUser|jlwmanagement}}
|Tester={{ForumUser|jlwmanagement}}
}}
}}
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*SPU2-X v2.0.0 r5427
*SPU2-X v2.0.0 r5427
*?
*?
|Comments=Europe 1.70 (27/02/2003), Recommended,MTVU, Pretty slow in hardware mode (known GSdx limitation), faster in SW mode, -Hardware mode has broken battle whirl effect and fusion effect (both work fine in SW mode)
|Comments=BIOS: Europe 1.70 (27/02/2003), Recommended,MTVU, Pretty slow in hardware mode (known GSdx limitation), faster in SW mode, -Hardware mode has broken battle whirl effect and fusion effect (both work fine in SW mode)
|Tester={{ForumUser|Bositman}}
|Tester={{ForumUser|Bositman}}
}}
}}
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|Graphics=Gsdx 20160514171816 (MSVC 19.00 AVX) 1.1.0
|Graphics=Gsdx 20160514171816 (MSVC 19.00 AVX) 1.1.0
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=Europe 1.60 (04/10/2001), Plays without a problem at a constant framerate of 60FPS in hardware mode. The only frame drops I noticed (runs at 86% speed instead of 100%) are at the monastery ruins outside, the forest outside and the graveyard with the tree area. You can fix this with F9 (software mode) other than that it plays fine. My settings: D3D11, 4x Native, Allow 8-Bit Textures, Texture Filtering: Bilinear (PS2), CRC Hack Level: Aggressive, no hardware hacks, FXAA Enabled, EE Clamping Mode set to "Full" (solves the invisible character problem). Everything else is set to default. All speedhacks on except for the mVU Flag Hack (info added at 28/7/2016).
|Comments=BIOS: Europe 1.60 (04/10/2001), Plays without a problem at a constant framerate of 60FPS in hardware mode. The only frame drops I noticed (runs at 86% speed instead of 100%) are at the monastery ruins outside, the forest outside and the graveyard with the tree area. You can fix this with F9 (software mode) other than that it plays fine. My settings: D3D11, 4x Native, Allow 8-Bit Textures, Texture Filtering: Bilinear (PS2), CRC Hack Level: Aggressive, no hardware hacks, FXAA Enabled, EE Clamping Mode set to "Full" (solves the invisible character problem). Everything else is set to default. All speedhacks on except for the mVU Flag Hack (info added at 28/7/2016).
|Tester=stratos
|Tester=stratos
}}
}}
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