Sly 2: Band of Thieves: Difference between revisions

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Added 1.4.0 Test Entry, which fixes all performance problems and then some.
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(Added 1.4.0 Test Entry, which fixes all performance problems and then some.)
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|Comments=EE/VU Rounding: Chop/Zero, Game plays at very slow FPS for me, steady 20FPS during every part of the game., Still existing graphical errors, such as pixelation and etc.
|Comments=EE/VU Rounding: Chop/Zero, Game plays at very slow FPS for me, steady 20FPS during every part of the game., Still existing graphical errors, such as pixelation and etc.
|Tester={{ForumUser|JBoughter}}
|Tester={{ForumUser|JBoughter}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel i7-4790k @ 4.0GHz
|GPU=Nvidia GTX 970 4GB
|Revision=1.4.0 2016-01-08
|Graphics=GSdx 2016-01-05
*Mode: HW DX11
|Sound=*SPU2-X 2015-12-31
*LilyPad 2015-12-31 0.11.0
|Comments=Speedhacks: MTVU Enabled - Default Preset 2 (Safe) Emulation settings, 1080p, 3x Internal Resolution, and MSAA 4x with absolutely no lag during cutscenes and large maps like older PCSX2 versions. Also recommend TC offset X 200, Y 600 as best I could get to fix ghosting. MSAA doesn't seem to have any defects, except for slight texture forming which an untrained eye cannot see. Still has shadow bounding box issues in the titlescreen intro and a couple other areas. Alpha stencil fixes this but breaks model shadows.
|Tester={{ForumUser|Troop116rules}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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