The Getaway: Black Monday: Difference between revisions
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|Description=Other characters being able to see you/shoot you through walls. | |Description=Other characters being able to see you/shoot you through walls. | ||
|Workaround=You should use the superVU recompiler | |Workaround=You should use the superVU recompiler | ||
}} | |||
{{Issue | |||
|IssueName=Semi-transparent wall in front of the character during driving | |||
|IsFixed=0 | |||
|AffectedVersions=PAL | |||
|IssueLevel=0 | |||
|Description=The PAL version has a graphical glitch, where a semi-transparent wall appears in front of the character during driving. It doesn't affect gameplay, but can prove annoying. | |||
|Workaround=Use OpenGL hardware renderer and set Blending Unit Accuracy to High. A depth issue will now be visible causing a ghost image to appear at certain angles. This can only be solved by using software mode. | |||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Getaway-The-Black-Monday-SCUS-97408-U--28452 Getaway, The - Black Monday (SCUS 97408) (U)]}} | *[http://forums.pcsx2.net/Thread-Getaway-The-Black-Monday-SCUS-97408-U--28452 Getaway, The - Black Monday (SCUS 97408) (U)]}} |