Tom Clancy's Ghost Recon Advanced Warfighter: Difference between revisions

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Game description and info courtesy of www.gamefaqs.com, info contributor(s): Ubersuntzu, JF7X, Blueberry Buttface, LordAndrew, odino, oliist, Lorenzoom, EllakAkna
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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): Ubersuntzu, JF7X, Blueberry Buttface, LordAndrew, odino, oliist, Lorenzoom, EllakAkna)
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|reviewlinks      = [http://www.metacritic.com/game/playstation-2/tom-clancys-ghost-recon-advanced-warfighter Metacritic]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/tom-clancys-ghost-recon-advanced-warfighter Metacritic]
|reviewscore      = 44/100
|reviewscore      = 44/100
|gameinfo          = Captain Scott Mitchell commands the fictitious elite Ghost Recon team in an attempt to protect the Presidents of the U.S. and Mexico, recover stolen U.S. technology, and battle the rebellious Mexican forces. Written by Gérard Lehiany, the story unfolds entirely in a realistic and detailed modeling of Mexico City, one of the world's largest cities. It is this size that allows Ghost Recon Advanced Warfighter to provide multiple locations like in previous Ghost Recon games, ranging from heavily industrialized areas to local parks and landmarks to office districts.
|gameinfo          = In Tom Clancy's Ghost Recon Advanced Warfighter you can play as a Ghost, the best trained and equipped soldier the US Army has to offer. The year is 2013 and an insurgency has broken out in Mexico City, and it is your job to infiltrate the city and attempt to restore order. You will need to rely on your superior equipment, weaponry, and training to succeed against a larger force of enemies. Ghost Recon Advanced Warfighter also features both cooperative and competitive multiplayer.<br />
Captain Scott Mitchell commands the fictitious elite Ghost Recon team in an attempt to protect the Presidents of the U.S. and Mexico, recover stolen U.S. technology, and battle the rebellious Mexican forces. Written by Gérard Lehiany, the story unfolds entirely in a realistic and detailed modeling of Mexico City, one of the world's largest cities. It is this size that allows Ghost Recon Advanced Warfighter to provide multiple locations like in previous Ghost Recon games, ranging from heavily industrialized areas to local parks and landmarks to office districts.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926953-tom-clancys-ghost-recon-advanced-warfighter Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926953-tom-clancys-ghost-recon-advanced-warfighter Link]
|japan_rating      = C
|eu_rating        = 16+
|na_rating_text    = Blood, Mild Language, Violence
|na_rating        = T
|headset          = 1
|italian          = SLES-53763
|italian          = SLES-53763
|spanish          = SLES-53763
|spanish          = SLES-53763
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