Stuntman: Difference between revisions

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683 bytes added ,  25 October 2015
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|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = September 6, 2002<br />August 8, 2003 <small>(Platinum)</small>
|releasedatePAL    = September 6, 2002<br />August 8, 2003 <small>(Platinum)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
Line 66: Line 66:
|Comments=USA v02.20(10/02/2006), Hardware mode Have some glitches,Software mode is fine
|Comments=USA v02.20(10/02/2006), Hardware mode Have some glitches,Software mode is fine
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core2Duo @ 3.4Ghz
|GPU=AMD Radeon HD6000 @ 2GB
|Revision=pcsx2 v1.3.1-934 Git
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Works fine, except gameplay runs at just 20fps in hardware mode. Game even runs a few fps higher in software mode. Speedhacks don't help, or make things worse.
Some minor graphical bugs in DX11 hardware mode.
Screen during gameplay appears dark in DX9 hardware mode and increases number of graphical bugs (more so in stable release).
OpenGL Hardware mode runs similar to DX11, in Git build turning on Accurate Date will crash the game at the end of loading a level.
|Tester={{ForumUser|FlatOut}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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