Fatal Frame III: The Tormented: Difference between revisions

Jump to navigation Jump to search
Added new config, not much has changed
No edit summary
(Added new config, not much has changed)
Line 68: Line 68:
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=Windows 8.1 Pro x64
|CPU=Athlon II X4 630 2.80 GHz
|CPU=AMD Athlon II X4 630 2.80 GHz
|GPU=Geforce 9800GT 1GB.
|GPU=Sapphire Radeon HD 7950 3GB
|Revision=1.1.0 r5380
|Revision=1.3.1 r134
|Graphics=GSdx r5376
|Graphics=GSdx SSE2 1.3.1 r134
|Sound=
|Sound=
* SPU2-X r5317
* SPU2-X 1.3.1 r134
* LilyPad r5258
* LilyPad 1.3.1 r134
|Comments=BIOS: US 01.70(25/03/2003), HACKS: INTC Spin Detection, Wait Loop Detection, Fast CDVD, mVU Flag Hack, MTVU, Anything higher than native resolution will cause lines to appear. Enabling Half Pixel Offset removed most of the issues although there is still a few small transparent lines on the right. The higher the resolution the worse the lines get. If your FPS starts to drop use EE 2 or VU 1-2. Enabling 8 bit textures helped me but it could be a fluke so try everything else first. A dual core might be able to run this game just fine if you use hacks.
|Comments=The game plays fine so far. If you use anything higher than native resolution or enable MSAA lines start to appear off to the side and get worse the higher you set those options. Enabling EE stealing provides a nice boost but I noticed the voice dialogue skips occasionally, this could just be a fluke on my end though. Enabling 8-Bit textures also provides a small boost if your GPU can handle it.
|Tester=CrazySteve88
|Tester=CrazySteve88
}}
}}
ninja
83

edits

Navigation menu