Shin Megami Tensei: Persona 3 FES: Difference between revisions

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Testing Results
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m (Testing Results)
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|Comments=The game can be run at full speed without speed hacks.
|Comments=The game can be run at full speed without speed hacks.
|Tester=CKL
|Tester=CKL
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1 x64
|CPU=Intel Core i7 4770K @ 3.9Ghz
|GPU=MSI Geforce GTX 770 2GB Gaming
* Corsair 8GB DDR3 1600Mhz
|Revision='''r5873 1.2.1'''
|Graphics='''GSDX AVX r5875'''
*Renderer: Direct3D11 HW
*Interlacing: Auto
*D3D Res: Custom 1920x1080
*Shade Boost: 60/50/50
*FXAA: "Active"
*FX Shader: "Active"
*Text Filt: "Active/Half"
*Anisotropic Filt: 16x
'''HW Hacks:'''
*MSAA: 0x
*Skipdraw: 0
*Half-pixel Offset
*Sprite: "Active/Full"
|Sound='''SPU2-X r5830 2.0.0'''
*Interpolation: 4-Catmull-Rom
*Module: 4-Portaudio
*Sync Mode: TimeStretch
'''Lilypad r5875 0.11.0'''
*Keyboard Emulation
|Comments=('''BIOS: USA 2.00''') Plays amazingly well at 60fps at all times and without any serious glitch I noticed.
Minor Bugs:
*Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080"
*Some 2D elements are a bit streched, but 3D elements are perfect and with the correct aspect ratio. (Related to the 16:9 ratio I'm using)
*Minor Transparency related issue: In battle, character shadows are a bit glitched (Related to the HD Resolution I'm using). Can be solved by switching to Software mode (But I prefer to live with it and play in HD)
|Tester={{ForumUser|Sevlagoth}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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