PCSX2 Documentation/PCSX2 Build Scripts: Difference between revisions

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It is advised to use a build method that places build files outside the PCSX2 sources directory, as it makes it easier to delete all CMake build files:
It is advised to use a build method that places build files outside the PCSX2 sources directory, as it makes it easier to delete all CMake build files:


mkdir build && cd build
<source lang="bash">
cmake .. <other options>
$ mkdir build
$ cd build
$ cmake .. <other options>
</source>


====Do the compilation:====
====Do the compilation:====
 
<source lang="bash">
make  
$ make  
 
</source>


====Install files:====
====Install files:====
```
<source lang="bash">
make install  
$ make install
```
</source>


====Reporting Cmake bugs====
====Reporting Cmake bugs====
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#Linux distribution, the current kernel version, and architecture (32-bit or 64-bit)
#Linux distribution, the current kernel version, and architecture (32-bit or 64-bit)
#The CMake commands. For example: `cmake CMakeLists.txt`
#The CMake commands. For example: <code>cmake CMakeLists.txt</code>
#''All'' of CMake's output. Something like this is good:
#''All'' of CMake's output. Something like this is good:


```
<source lang="text">
-- The C compiler identification is GNU
-- The C compiler identification is GNU
-- The CXX compiler identification is GNU
-- The CXX compiler identification is GNU
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-- Generating done
-- Generating done
-- Build files have been written to: /mnt/playstation/emulateur/package/pcsx2.snapshot-4810
-- Build files have been written to: /mnt/playstation/emulateur/package/pcsx2.snapshot-4810
```
</source>


==Ubuntu PPA==
==Ubuntu PPA==
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