PCSX2 Documentation/PCSX2 Build Scripts: Difference between revisions
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PCSX2 Documentation/PCSX2 Build Scripts (view source)
Revision as of 21:01, 9 January 2015
, 9 January 2015→Expert mode: CMake build parameters
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The CMake build process is controlled by [https://github.com/PCSX2/pcsx2/blob/master/CMakeLists.txt This file here]. Cmake will check if directories exist for the different modules of pcsx2 (core, plugins, etc) and then search for CMakeLists.txt files within those directories, which in turn may check for further subdirectories. For example, the CMakeLists.txt file in the plugins folder will check if directories exist for the different pcsx2 plugins. There will in turn be a CMakeLists.txt file in each of the plugin folders. When you add a new source code file, you will need to add it to the CMakeLists.txt file for the module of pcsx2 you are working on. | The CMake build process is controlled by [https://github.com/PCSX2/pcsx2/blob/master/CMakeLists.txt This file here]. Cmake will check if directories exist for the different modules of pcsx2 (core, plugins, etc) and then search for CMakeLists.txt files within those directories, which in turn may check for further subdirectories. For example, the CMakeLists.txt file in the plugins folder will check if directories exist for the different pcsx2 plugins. There will in turn be a CMakeLists.txt file in each of the plugin folders. When you add a new source code file, you will need to add it to the CMakeLists.txt file for the module of pcsx2 you are working on. | ||
== | ==CMake Build Parameters== | ||
===Basic parameters:=== | ===Basic parameters:=== |