PCSX2 Documentation/Compiling on Windows: Difference between revisions
Jump to navigation
Jump to search
PCSX2 Documentation/Compiling on Windows (view source)
Revision as of 16:30, 9 January 2015
, 9 January 2015→Configuring the SDK Library and Include Directories
Line 120: | Line 120: | ||
*Several changes need to be made here. | *Several changes need to be made here. | ||
*Under the Win32 Platform, you need to add the following to Include files: | *Under the Win32 Platform, you need to add the following to Include files: ''If you installed GLEW elsewhere, reflect here'' | ||
<nowiki>$(DXSDK_DIR)\Include | <nowiki>$(DXSDK_DIR)\Include | ||
$(ProgramFiles)\NVIDIA Corporation\Cg\include | $(ProgramFiles)\NVIDIA Corporation\Cg\include | ||
C:\Development\Add-on Libraries\GLEW\include</nowiki> | C:\Development\Add-on Libraries\GLEW\include</nowiki> | ||
Under the Win32 Platform, you need to add the following to Library files: | Under the Win32 Platform, you need to add the following to Library files: ''If you installed GLEW elsewhere, reflect here'' | ||
<nowiki>$(DXSDK_DIR)\Lib\x86 | <nowiki>$(DXSDK_DIR)\Lib\x86 | ||
$(ProgramFiles)\NVIDIA Corporation\Cg\lib | $(ProgramFiles)\NVIDIA Corporation\Cg\lib | ||
C:\Development\Add-on Libraries\GLEW\lib</nowiki> | C:\Development\Add-on Libraries\GLEW\lib</nowiki> | ||
Under the x64 Platform, I added the following for Library files: | Under the x64 Platform, I added the following for Library files: ''NVIDIA Directory only available or necessary if compiling on a 64-bit OS'' | ||
<nowiki>$(ProgramFiles)\NVIDIA Corporation\Cg\lib.x64 | <nowiki>$(ProgramFiles)\NVIDIA Corporation\Cg\lib.x64 | ||
$(DXSDK_DIR)\Lib\x64</nowiki> | $(DXSDK_DIR)\Lib\x64</nowiki> |