PCSX2 Documentation/Compiling on Windows: Difference between revisions

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*Several changes need to be made here.
*Several changes need to be made here.
*Under the Win32 Platform, you need to add the following to Include files:*If you installed GLEW elsewhere, reflect here
*Under the Win32 Platform, you need to add the following to Include files: ''If you installed GLEW elsewhere, reflect here''
  <nowiki>$(DXSDK_DIR)\Include
  <nowiki>$(DXSDK_DIR)\Include
$(ProgramFiles)\NVIDIA Corporation\Cg\include
$(ProgramFiles)\NVIDIA Corporation\Cg\include
C:\Development\Add-on Libraries\GLEW\include</nowiki>
C:\Development\Add-on Libraries\GLEW\include</nowiki>
Under the Win32 Platform, you need to add the following to Library files:*If you installed GLEW elsewhere, reflect here
Under the Win32 Platform, you need to add the following to Library files: ''If you installed GLEW elsewhere, reflect here''
  <nowiki>$(DXSDK_DIR)\Lib\x86
  <nowiki>$(DXSDK_DIR)\Lib\x86
$(ProgramFiles)\NVIDIA Corporation\Cg\lib
$(ProgramFiles)\NVIDIA Corporation\Cg\lib
C:\Development\Add-on Libraries\GLEW\lib</nowiki>
C:\Development\Add-on Libraries\GLEW\lib</nowiki>
Under the x64 Platform, I added the following for Library files:*NVIDIA Directory only available or necessary if compiling on a 64-bit OS
Under the x64 Platform, I added the following for Library files: ''NVIDIA Directory only available or necessary if compiling on a 64-bit OS''
  <nowiki>$(ProgramFiles)\NVIDIA Corporation\Cg\lib.x64
  <nowiki>$(ProgramFiles)\NVIDIA Corporation\Cg\lib.x64
$(DXSDK_DIR)\Lib\x64</nowiki>
$(DXSDK_DIR)\Lib\x64</nowiki>
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