PCSX2 Documentation/Compiling on Windows: Difference between revisions

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#To access the configuration that we need to change, we will need to open the Tools menu and select Options from it.
#To access the configuration that we need to change, we will need to open the Tools menu and select Options from it.
#Expand "Projects and Solutions" from the left-hand side and then select "VC++ Directories". This will bring up the dialog that allows you to modify the search paths for your VC++ solutions.
#Expand "Projects and Solutions" from the left-hand side and then select "VC++ Directories". This will bring up the dialog that allows you to modify the search paths for your VC++ solutions.
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*Several changes need to be made here.
*Several changes need to be made here.
*Under the Win32 Platform, you need to add the following to Include files:*If you installed GLEW elsewhere, reflect here
*Under the Win32 Platform, you need to add the following to Include files:*If you installed GLEW elsewhere, reflect here
  <nowiki>$(DXSDK_DIR)\Include
<nowiki>$(DXSDK_DIR)\Include
  $(ProgramFiles)\NVIDIA Corporation\Cg\include
$(ProgramFiles)\NVIDIA Corporation\Cg\include
  C:\Development\Add-on Libraries\GLEW\include</nowiki>
C:\Development\Add-on Libraries\GLEW\include</nowiki>
Under the Win32 Platform, you need to add the following to Library files:*If you installed GLEW elsewhere, reflect here
Under the Win32 Platform, you need to add the following to Library files:*If you installed GLEW elsewhere, reflect here
  <nowiki>$(DXSDK_DIR)\Lib\x86
<nowiki>$(DXSDK_DIR)\Lib\x86
  $(ProgramFiles)\NVIDIA Corporation\Cg\lib
$(ProgramFiles)\NVIDIA Corporation\Cg\lib
  C:\Development\Add-on Libraries\GLEW\lib</nowiki>
C:\Development\Add-on Libraries\GLEW\lib</nowiki>
Under the x64 Platform, I added the following for Library files:*NVIDIA Directory only available or necessary if compiling on a 64-bit OS
Under the x64 Platform, I added the following for Library files:*NVIDIA Directory only available or necessary if compiling on a 64-bit OS
  <nowiki>$(ProgramFiles)\NVIDIA Corporation\Cg\lib.x64
<nowiki>$(ProgramFiles)\NVIDIA Corporation\Cg\lib.x64
  $(DXSDK_DIR)\Lib\x64</nowiki>
$(DXSDK_DIR)\Lib\x64</nowiki>
That should finish up all of the search directory modifications required for PCSX2 to build properly. Now on to the next step!
That should finish up all of the search directory modifications required for PCSX2 to build properly. Now on to the next step!


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