Resident Evil: Dead Aim: Difference between revisions

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*SPU2-X
*SPU2-X
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|Comments=USA v01.60(07/02/2002), MTVU (Multi-Threaded microVU1), Texture Filtering (Checked), The game played flawlessly speed wise throughout the entire thing. Only a few bugs came up during gameplay, some of which I was able to figure out, some I couldn't, though they may just be hardware specific. Game Fixes were enabled to ensure better quality with custom resolutions. Game seems to have problems graphically with anything above native resolutions., 1.  Slight lines around text and Pictures (Software mode fixes, and native resolution)
|Comments=USA v01.60(07/02/2002), MTVU, Texture Filtering, The game played flawlessly speed wise throughout the entire thing. Only a few bugs came up during gameplay, though they may just be hardware specific. Game Fixes were enabled to ensure better quality with custom resolutions. Game seems to have problems graphically with anything above native resolutions.
|Tester={{ForumUser|xenoriddley}}
|Tester={{ForumUser|xenoriddley}}
}}
}}
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