Ratchet & Clank: Difference between revisions

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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i7 @ 3.8Ghz
|GPU=Nvidia GTX 570 1368MB
|Revision=1.1.0 r5829
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. Requires software mode to fix the graphics (MipMaps), the game can be quite slow. I achieved pretty much constant full speed by putting VU Cycle Stealing to 1 and 4 extra rendering threads for software mode (this game seems to like them a bit more than normal)
|Tester={{ForumUser|refraction}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 3770K @ 3.50Ghz
|GPU=Nvidia Geforce GTX 670 (2GB)
|Revision=1.0.0
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v01.60(07/02/2002), Besides the graphical bugs mentioned below, everything appears to be working fine. FPS hovered around 60fps,
|Tester={{ForumUser|oxguy3}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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