Crash Bandicoot: The Wrath of Cortex: Difference between revisions
Crash Bandicoot: The Wrath of Cortex (view source)
Revision as of 21:28, 20 December 2014
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 | |||
|CPU=AMD FX 6300 @ 4.4Ghz | |||
|GPU=AMD Radeon HD 7870 | |||
|Revision=1.3.0 | |||
|Graphics=GSdx | |||
|Sound= | |||
* SPU-2-X | |||
* LilyPad | |||
|Comments=Game works very well. It's pretty demanding, but EE cycle rate hack will help. MTVU will cause slowdown in some areas, and is not recommended. A few levels require software mode, but most are fine in hardware. | |||
|Tester=Blyss Sarania | |||
}} | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 |