Soul Reaver 2: Difference between revisions

Jump to navigation Jump to search
115 bytes removed ,  23 October 2014
no edit summary
No edit summary
No edit summary
Line 13: Line 13:
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =SLUS-20165
|serialsNTSCU      =SLUS-20165
|CRCsNTSCU        =
|CRCsNTSCU        =230CB71D
|releasedateNTSCU  =October 31, 2001
|releasedateNTSCU  =October 31, 2001
|statusNTSCU      =
|statusNTSCU      =
Line 49: Line 49:
*SPU2-X r5875
*SPU2-X r5875
*Lillypad 0.11.0 r5875
*Lillypad 0.11.0 r5875
|Comments= Game runs well at 6X native resolution, 60FPS in hardware mode. The main character as well as some in game objects have dithering issues when rendered in hardware mode, but disappear when the camera is close or in software mode. If you can deal with small graphical glitches and like up scaling use hardware rendering, otherwise use software rendering.Bios v 2.0 was used.
|Comments= Game runs well at 6X native resolution, 60FPS in hardware mode. The main character as well as some in game objects have dithering issues when rendered in hardware mode, but disappear when the camera is close or in software mode. Bios v 2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
}}
ninja
209

edits

Navigation menu