Soul Reaver 2: Difference between revisions

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{{infobox
{{infobox
|image            =
|image            =Soul Reaver 2.jpg
|caption          =
|caption          =North American box art
|developer        =
|developer        =Crystal Dynamics
|genre            =
|genre            =Action, Adventure
|gameinfo          =
|gameinfo          =
|wikipedia        =
|wikipedia        =[http://en.wikipedia.org/wiki/Soul_Reaver_2 Link]
|reviewlinks      =
|reviewlinks      =[http://www.ign.com/articles/2001/11/03/soul-reaver-2-2 IGN]
|reviewscore      =
|reviewscore      =9/10 (IGN)
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      =SLUS-20165
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  =
|releasedateNTSCU  =October 31, 2001
|statusNTSCU      =
|statusNTSCU      =
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
Line 39: Line 39:
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 7 64-Bit
|CPU=?
|CPU=Intel i7 @ 3.4Ghz
|GPU=?
|GPU=Sapphire R9 290X 4GB
|Revision=?
|Revision=1.2.1 r5873
|Graphics=?
|Graphics=GSdx 10 (Hardware)0.1.16 r5875
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
*SPU2-X r5875
|Tester=?
*Lillypad 0.11.0 r5875
|Comments= Game runs well at 6X native resolution, 60FPS in hardware mode. The main character as well as some in game objects have dithering issues when rendered in hardware mode, but disappear when the camera is close or in software mode. If you can deal with small graphical glitches and like up scaling use hardware rendering, otherwise use software rendering.Bios v 2.0 was used.
|Tester=Zrooney
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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