Ratchet & Clank: Difference between revisions

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* Fully playable aside from garbage textures and models at a small distance.
* Fully playable aside from garbage textures and models at a small distance.
* The wierd colored models can be fixed by setting GSDX to software mode, the FPS will suffer a huge hit.
* The wierd colored models can be fixed by setting GSDX to software mode, the FPS will suffer a huge hit.
 
* Can be slightly GPU heavy at parts where a lot is on-screen.
*Note: If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using vs 1.2.1
 
Hardware -
3770k @ 4.5
R9 290X
Edited by OmegaNull
, Can be slightly GPU heavy at parts where a lot is on-screen.
|Tester=Lagahan
|Tester=Lagahan
}}
{{TestingEntry
|Status=2
|Region=?
|OS=?
|CPU=3770k @ 4.5
|GPU=R9 290X
|Revision=1.2.1
|Graphics=GSDX  1.2.1
|Sound=
* SPU2-X 1.2.1
|Comments=If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using vs 1.2.1
|Tester=OmegaNull
}}
}}
{{TestingEntry
{{TestingEntry
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