Resident Evil: Dead Aim: Difference between revisions

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==Known Issues:==
==Known Issues==


===Thin vertical lines===
{{Issue
Using high resolution in GSdx brings some thin lines over the screen.
|IssueName=Thin vertical lines
Also FMVs can be stretched on the right side.
|IsFixed=0
*Needs specific custom resolutions like 1260x1260, 1200x1200, 1020x1020 or "Native" res. In older GSdx versions it was 1270x1270 and others
|IssueLevel=0
*Don't use HW AA, it will cause the problem even in "Native" resolution.
|Description=Using high resolution in GSdx brings some thin lines over the screen. Also FMVs can be stretched on the right side.
|Workaround=Needs specific custom resolutions like 1260x1260, 1200x1200, 1020x1020 or "Native" res. In older GSdx versions it was 1270x1270 and others. Don't use HW AA, it will cause the problem even in "Native" resolution.
}}
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