Katamari Damacy: Difference between revisions

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|developer        = [[Namco]], [[NOW Production]]
|developer        = [[Namco]], [[NOW Production]]
|genre            = Action, Puzzle
|genre            = Action, Puzzle
|gameinfo          = Katamari Damacy (Japanese: 塊魂 Katamari Damashī, "clump soul") is a third-person puzzle-action video game that is developed and published by Namco for the PlayStation 2 video game console. The game resulted from a school project from the Namco Digital Hollywood Game Laboratory, and was developed for less than $1 million. In designing Katamari Damacy, the development team aimed to maintain four key points: novelty, ease of understanding, enjoyment, and humor. The game's plot concerns a diminutive prince on a mission to rebuild the stars, constellations, and Moon, which were accidentally destroyed by his father, the King of All Cosmos. This is achieved by rolling a magical, highly adhesive ball called a katamari around various locations, collecting increasingly larger objects, ranging from thumbtacks to people to mountains, until the ball has grown great enough to become a star. The player controls the Prince as he rolls the katamari around houses, gardens, and towns in order to meet certain parameters set by the King of All Cosmos. The player uses the two analog sticks on the DualShock controller in a manner similar to the classic arcade game Battlezone to control the direction the katamari rolls. Other controls can be triggered by the player to gain a quick burst of speed, flip the Prince to the other side of the katamari, and more.
|gameinfo          = Katamari Damacy (Japanese: 塊魂 Katamari Damashī, "clump soul") is a third-person puzzle-action video game that is developed and published by Namco for the PlayStation 2 video game console. The game resulted from a school project from the Namco Digital Hollywood Game Laboratory, and was developed for less than $1 million. In designing Katamari Damacy, the development team aimed to maintain four key points: novelty, ease of understanding, enjoyment, and humor. A sequel has been released with the name ''[[We Love Katamari]]'' on the Playstation 2.<br/>
|wikipedia        = http://en.wikipedia.org/wiki/Katamari_Damacy
The game's plot concerns a diminutive prince on a mission to rebuild the stars, constellations, and Moon, which were accidentally destroyed by his father, the King of All Cosmos. This is achieved by rolling a magical, highly adhesive ball called a katamari around various locations, collecting increasingly larger objects, ranging from thumbtacks to people to mountains, until the ball has grown great enough to become a star.<br/>
|reviewlinks      = http://ps2.ign.com/objects/606/606672.html
The player controls the Prince as he rolls the katamari around houses, gardens, and towns in order to meet certain parameters set by the King of All Cosmos. The player uses the two analog sticks on the DualShock controller in a manner similar to the classic arcade game Battlezone to control the direction the katamari rolls. Other controls can be triggered by the player to gain a quick burst of speed, flip the Prince to the other side of the katamari, and more.
|wikipedia        = [http://en.wikipedia.org/wiki/Katamari_Damacy Wikipedia]
|reviewlinks      = [http://ps2.ign.com/objects/606/606672.html IGN Review]
|reviewscore      = 9.0/10 (IGN)
|reviewscore      = 9.0/10 (IGN)
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==Widescreen support==
==Widescreen support==
Widescreen support with .pnatch file from the PCSX2 forums or from ps2wide.net/k.html. Search for game CRC.
Widescreen support with .pnatch file from the [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 forums] or from [http://ps2wide.net/k.html PS2Wide.net]. Search for game CRC.


==Known Issues==
==Known Issues==
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