Tokyo Xtreme Racer 3: Difference between revisions

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Pilot program for test tables visible by default.
m (1 revision imported)
(Pilot program for test tables visible by default.)
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{{infobox
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|image            = Tokyo_Xtreme_Racer_3.jpg
|image            = Tokyo_Xtreme_Racer_3.jpg
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== Trivia ==
==Trivia==
* Original names: '''首都高バトル01''' (SLPM-65308) & (SLPM-74204), '''수도고 배틀 01''' (SLKA-25084)
* Original names: '''首都高バトル01''' (SLPM-65308) & (SLPM-74204), '''수도고 배틀 01''' (SLKA-25084)
* Also known as '''Shutokou Battle 01''' (JP)
* Also known as '''Shutokou Battle 01''' (JP)


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Thin vertical lines
|IsFixed=1
|IssueLevel=0
|Description=Using high resolution in GSdx brings some thin lines over the screen.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the "Align Sprite" hack. For Custom Resolution use 1260x(any) resolution. Subtract any multiple of 60 from 1260 (eg, 1200, 1140, 1080, etc) as needed for performance, but no horizontal resolution greater than 1260 works. Vertical resolution does not affect the issue.
}}
{{Issue
{{Issue
|IssueName=Tunnel ringing
|IssueName=Tunnel ringing
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|Description=On DirectX 11 (Hardware only), any vehicles used in the game will not show the headlights appearing in the game.
|Description=On DirectX 11 (Hardware only), any vehicles used in the game will not show the headlights appearing in the game.
|Workaround= Use Software rendering by either going to Config > Video (GS) > Plugin Settings > Renderer and set to eiter DirectX 11 or OpenGL (Software rendering)or simply press F9. Alternatively, if you want to use Hardware mode, OpenGL hardware mode with Basic Blending Accuracy or higher takes care of the issue.
|Workaround= Use Software rendering by either going to Config > Video (GS) > Plugin Settings > Renderer and set to eiter DirectX 11 or OpenGL (Software rendering)or simply press F9. Alternatively, if you want to use Hardware mode, OpenGL hardware mode with Basic Blending Accuracy or higher takes care of the issue.
}}


 
==Fixed Issues==
{{Issue
|IssueName=Thin vertical lines
|IsFixed=1
|IssueLevel=0
|Description=Using high resolution in GSdx brings some thin lines over the screen.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and enable the "Align Sprite" hack. For Custom Resolution use 1260x(any) resolution. Subtract any multiple of 60 from 1260 (eg, 1200, 1140, 1080, etc) as needed for performance, but no horizontal resolution greater than 1260 works. Vertical resolution does not affect the issue.
}}
}}


==The gallery==
==Gallery==
<gallery>
<gallery>
File:Tokyo_Xtreme_Racer_3_Forum_1.jpg|Tokyo Xtreme Racer 3 (SLUS 20831)
File:Tokyo_Xtreme_Racer_3_Forum_1.jpg|Tokyo Xtreme Racer 3 (SLUS 20831)
File:Tokyo_Xtreme_Racer_3_Forum_2.jpg|Tokyo Xtreme Racer 3 (SLUS 20831)
File:Tokyo_Xtreme_Racer_3_Forum_2.jpg|Tokyo Xtreme Racer 3 (SLUS 20831)
</gallery>
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Tokyo-Xtreme-Racer-3-SLUS-20831-U Tokyo Xtreme Racer 3 (SLUS 20831) (U)]}}
*[https://forums.pcsx2.net/Thread-Tokyo-Xtreme-Racer-3-SLUS-20831-U Tokyo Xtreme Racer 3 (SLUS 20831) (U)]}}
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