Jak II: Difference between revisions

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This was the first time I tested it, so I'll add it here.
mNo edit summary
(This was the first time I tested it, so I'll add it here.)
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|Description=Objects have stretched shadows in the D3D11 and D3D12 hardware renderers. This used to be worse in older versions, but it is still very noticeable.
|Description=Objects have stretched shadows in the D3D11 and D3D12 hardware renderers. This used to be worse in older versions, but it is still very noticeable.
|Workaround=Switch to the Vulkan, OpenGL, or Software renderers.
|Workaround=Switch to the Vulkan, OpenGL, or Software renderers.
|FirstTestedOn=v1.4.0
|LastTestedOn=v1.7.5661
|LastTestedOn=v1.7.5661
}}
}}
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