Metal Gear Solid 3: Snake Eater: Difference between revisions

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autogenerated import
m (autogenerated import)
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|GPU=NVIDIA GeForce GTX 760
|GPU=NVIDIA GeForce GTX 760
|Revision=1.2.1 (r5873)
|Revision=1.2.1 (r5873)
<spoiler show="Settings" hide="Hide images">
<!--
* Speedhacks:
* Speedhacks:
** Enable INTC Spin Detection
** Enable INTC Spin Detection
Line 115: Line 115:
* Game fixes:
* Game fixes:
** FFX videos fix
** FFX videos fix
</spoiler>
-->
|Graphics=GSdx (r5875)
|Graphics=GSdx (r5875)
<spoiler show="Settings" hide="Hide images">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Custom Resolution: 1920 X 1080
* Custom Resolution: 1920 X 1080
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* Configure Hacks:
* Configure Hacks:
** Skipdraw: 1
** Skipdraw: 1
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
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|GPU=NVIDIA GeForce GTX 960
|GPU=NVIDIA GeForce GTX 960
|Revision=1.5.0 (dev-280 gea1a994)
|Revision=1.5.0 (dev-280 gea1a994)
<spoiler show="Settings" hide="Hide images">
<!--
* Automatic Gamefixes: Enabled
* Automatic Gamefixes: Enabled
* Speedhacks:
* Speedhacks:
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** EE Cyclerate: 1
** EE Cyclerate: 1
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx SSE4
|Graphics=GSdx SSE4
<spoiler show="Settings" hide="Hide images">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 1920x1080
* Internal Resolution: 1920x1080
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** Alpha
** Alpha
** Alpha Stencil
** Alpha Stencil
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
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|GPU=NVIDIA GeForce GTX 670 (2GB VRAM)
|GPU=NVIDIA GeForce GTX 670 (2GB VRAM)
|Revision=1.7.3161 (SSE4)
|Revision=1.7.3161 (SSE4)
<spoiler show="Settings" hide="Hide images">
<!--
* Automatic Gamefixes: Enabled
* Automatic Gamefixes: Enabled
* Speedhacks:
* Speedhacks:
Line 191: Line 191:
** Instant VU1: On
** Instant VU1: On
** EE Cycle Skipping: Mild Underclock
** EE Cycle Skipping: Mild Underclock
</spoiler>
-->
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide images">
<!--
* Renderer: Vulkan (Hardware)
* Renderer: Vulkan (Hardware)
* Preload Textures: Full
* Preload Textures: Full
* Resolution: 3*Native
* Resolution: 3*Native
</spoiler>
-->
|Sound=
|Sound=
*SPU2-X 2.0.0, Cubeb, Gaussian
*SPU2-X 2.0.0, Cubeb, Gaussian
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