Fire Heroes: Difference between revisions

144 bytes removed ,  18 August 2022
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|GPU=NVIDIA GTX 2070 16GB
|GPU=NVIDIA GTX 2070 16GB
|Revision=v1.7.2421
|Revision=v1.7.2421
<spoiler show="Emulator Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* '''Speedhacks:'''
* '''Speedhacks:'''
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** Wait Loop Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
** mVU Flag Hack: Enabled
</spoiler>
-->
|Graphics=Software
|Graphics=Software
<spoiler show="Graphics Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Auto Flush: Enabled
* Auto Flush: Enabled
* Mipmapping: Enabled
* Mipmapping: Enabled
* Extra Rendering Threads: 2
* Extra Rendering Threads: 2
</spoiler>
-->
|Sound=XAudio 2
|Sound=XAudio 2
<spoiler show="Audio Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Interpolation: 5 - Gaussian
* Interpolation: 5 - Gaussian
</spoiler>
-->
|Comments=BIOS Europe v01.60, fully playable from start to finish. Runs at full speed at native resolution in software mode with just some minor slowdowns (sometimes caused by the game while reporting a 60 FPS speed, some others for real). The softlock when finishing Douglas' Chapter 4 happens in real hardware (press the X Button to skip the scene).
|Comments=BIOS Europe v01.60, fully playable from start to finish. Runs at full speed at native resolution in software mode with just some minor slowdowns (sometimes caused by the game while reporting a 60 FPS speed, some others for real). The softlock when finishing Douglas' Chapter 4 happens in real hardware (press the X Button to skip the scene).
|Tester=IlDucci
|Tester=IlDucci
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