Fire Heroes
Developer(s): Spike
Publisher(s): Spike (JP), 505 Game Street (EU)
Genre: Action, Adventure
Game description: December 24th. St. Alberta's skyline is dominated by the about-to-be-completed Clayton Tower, a 30-floor skyscraper that contains a hotel, an office space, stores and a movie theater. But at 7:32 PM, disaster strikes when an explosion happens, followed by an uncontrollable fire that threatens to spread across the whole building. You'll be able to play as one of three playable characters: Douglas, the captain of Saint Alberta Fire Department's Unit 01, Max, an SAPD officer that happened to be there, and Scott, the building's architect, who was inside the building during the inauguration party. The goal is to control the fire and rescue all the people who were caught inside the building before it falls down.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Windows 10 Pro x64 21H2 |
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v1.7.2421 | Software | XAudio 2 | BIOS Europe v01.60, fully playable from start to finish. Runs at full speed at native resolution in software mode with just some minor slowdowns (sometimes caused by the game while reporting a 60 FPS speed, some others for real). The softlock when finishing Douglas' Chapter 4 happens in real hardware (press the X Button to skip the scene). | IlDucci |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
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? | ? | ? | There are no test results for this game on Linux. You can help by playing and submitting your test results here. |
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Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
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? | ? | ? | There are no test results for this game on macOS. You can help by playing and submitting your test results here. |
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Trivia
- Original names: ハードラック (SLPM-65695)
- Also known as Hard Luck (JP)
Known Issues
Horizontal and diagonal distortions on the UI elements
- Status: Active
- Type: Minor
- Affected Game Versions: All
- Description: The tower floors inside the Tower Map screen will display themselves moved to the left, many UI elements display diagonal distortions.
- Workaround: This happens, surprisingly, only in Software Mode. Use hardware mode.
Game Comments
- This game is unpolished, and it has some issues that might look like emulator problems, but they are not. The most notable ones are the following:
- Softlock at a black screen right after the ending cutscene of Douglas' Chapter 4. This can be avoided by pressing the X Button to skip the cutscene.
- Douglas, Max and Scott's models suddenly losing their bilinear filtering during Chapter 9.
- Transparent windows hiding the flames (at the monorrail).
- Slowdowns that actually report full speed on the FPS counter.
Gallery
- Infobox stubs
- Games rated A in Japan
- Games rated 12+ in Europe
- Games with English language
- Games with Japanese language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Adventure
- Games by Spike
- Games without test cases on Linux
- Games without test cases on macOS
- Games with known issues
- Games with minor issues