Sly 2: Band of Thieves: Difference between revisions

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|Description=Shadows of objects in the background or concealed by other geometry will render on top of objects in the foreground.
|Description=Shadows of objects in the background or concealed by other geometry will render on top of objects in the foreground.
|Workaround=Use the DirectX 11 Renderer instead of OpenGL.
|Workaround=Use the DirectX 11 Renderer instead of OpenGL.
}}
{{Issue
|IssueName=No Dynamic Shadows
|IsFixed=1
|IssueLevel=1
|Description=Dynamic shadows, such as on characters and mobile objects, are not rendered using Direct3D 11 in builds as late as 1.6.0. This can have adverse effects during gameplay, as some segments use shadows to warn of incoming obstacles.
|Workaround=Resolved in 1.7.X builds.
}}
}}


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