Silent Hill: Origins: Difference between revisions
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→Known Issues
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==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Glitchy shadows | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=Shadows look pixelated, especially when upscaling, and some shadows flicker. | |||
|Workaround=None/play at native resolution. | |||
}} | |||
{{Issue | {{Issue | ||
|IssueName=Hangs on loading screens | |IssueName=Hangs on loading screens | ||
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|Description=Some text is slightly darker in the hardware renders compared to software. | |Description=Some text is slightly darker in the hardware renders compared to software. | ||
|Workaround=Set blending accuracy to full in OpenGL or Vulkan (DX11/12 not sufficient at the time of posting this). This will lower performance in some locations like the hole inside the apartment room and backstage at the theater. | |Workaround=Set blending accuracy to full in OpenGL or Vulkan (DX11/12 not sufficient at the time of posting this). This will lower performance in some locations like the hole inside the apartment room and backstage at the theater. | ||
}} | }} | ||