Bully: Difference between revisions

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1,005 bytes added ,  10 September 2023
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(Made the Misaligned depth blur effect workaround section more straightfoward and added software only tag)
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|Comments=The game runs unstable at around 80% speed and 40-50 FPS.
|Comments=The game runs unstable at around 80% speed and 40-50 FPS.
|Tester=Nova Senpai
|Tester=Nova Senpai
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro 64-Bit x64
|CPU=Intel Core i7-4970K @ 4.00 GHz
|GPU=NVIDIA GeForce GTX 1080 @ 8072 MB
|Revision=1.7.4993
|Graphics=AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Vulkan (Hardware)
* Internal Resolution: 8x Native
* Mipmapping: Automatic (Default)
* Texture Filtering: Bilinear (PS2)
* Trilinear Filtering: Automatic (Default)
* Blending Precision: Basic (Recommended)
* Manual Hardware Fixes: ✓
* Upscaling Fixes:
** Round Sprite: Full
</spoiler>
|Sound=Integrated
|Comments=Game runs smoothly, no FPS drops or audio cutouts, but when i'm outside i see a very noticeable ghosting effect, no big news, was always happening, but it's annoying, and the reason i enabled manual hardware fixes was simply to turn off wild arms offset, that is an automatic hw hack for Bully, but it has the side effect of making the radar jittery and makes some text buggy. If you want the peak Bully experience, switch to software mode
|Tester=RandomDude
}}
}}
{{TestingFooter}}
{{TestingFooter}}
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
ninja
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