Ace Combat 04: Shattered Skies: Difference between revisions

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A lot of the issues with this game were fixed with the release of v1.7.4492, when https://github.com/PCSX2/pcsx2/pull/8826 was merged. This edit moves all of the issues patched by that version to the fixed section.
m (Adding HDD support note.)
(A lot of the issues with this game were fixed with the release of v1.7.4492, when https://github.com/PCSX2/pcsx2/pull/8826 was merged. This edit moves all of the issues patched by that version to the fixed section.)
Line 293: Line 293:
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Black Plane
|IssueName=Software mode FPS drop in Third Person or Cockpit view
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode the player's plane texture appears completely black. NPCs and cockpit view are unaffected.
|Description=In Software Mode, both third person and cockpit views make the game go unplayably slow.
|Workaround=Use [https://buildbot.orphis.net/pcsx2/index.php?m=dl&rev=v1.5.0-dev-2329-g2ad5db227&platform=windows-x86 build 1.5.0-dev-2329] along with the [https://forums.pcsx2.net/Thread-No-interlacing-codes no-interlacing cheat codes] for the game (requires NTSC-U version). This works on both D3D11 HW and OpenGL HW renderers; if using OpenGL, Auto Flush must be enabled. On newer builds (including 1.6 and 1.7) this is only a partial fix on D3D11, as the planes will still appear darker than they should and have a black jagged outline (white outline if Texture Filtering is set to Nearest), while having no effect on OpenGL.
|Workaround=Set the camera to Virtual Cockpit or use the AVX2 launcher.
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Missing clouds
|IssueName=Black Plane
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In Hardware mode clouds are invisible.
|Description=In Hardware mode the player's plane texture appears completely black. NPCs and cockpit view are unaffected.
|Workaround=Use software mode.
|Workaround=This has been fixed in version 1.7.4492 or above. If you cannot use v1.7.4492 or above, use [https://buildbot.orphis.net/pcsx2/index.php?m=dl&rev=v1.5.0-dev-2329-g2ad5db227&platform=windows-x86 build 1.5.0-dev-2329] along with the [https://forums.pcsx2.net/Thread-No-interlacing-codes no-interlacing cheat codes] for the game (requires NTSC-U version). This works on both D3D11 HW and OpenGL HW renderers; if using OpenGL, Auto Flush must be enabled. On newer builds (including 1.6 and 1.7) this is only a partial fix on D3D11, as the planes will still appear darker than they should and have a black jagged outline (white outline if Texture Filtering is set to Nearest), while having no effect on OpenGL.
}}
}}


{{Issue
{{Issue
|IssueName=Software mode FPS drop in Third Person or Cockpit view
|IssueName=Missing clouds
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=In Software Mode, both third person and cockpit views make the game go unplayably slow.
|Description=In Hardware mode clouds are invisible.
|Workaround=Set the camera to Virtual Cockpit or use the AVX2 launcher.
|Workaround=This has been fixed in version 1.7.4492 or above. If you are using an older version, use software mode.
}}
}}


{{Issue
{{Issue
|IssueName=Explosions not visible
|IssueName=Explosions not visible
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Explosions on planes or ground items do not display in hardware mode, only the white puff of smoke arising from the explosion.
|Description=Explosions on planes or ground items do not display in hardware mode, only the white puff of smoke arising from the explosion.
|Workaround=Use software mode.
|Workaround=This has been fixed in version 1.7.4492 or above. If you are using an older version, use software mode.
}}
}}
==Fixed Issues==
 
{{Issue
{{Issue
|IssueName=Broken terrain textures
|IssueName=Broken terrain textures
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