Onimusha 3: Demon Siege: Difference between revisions

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Line 197: Line 197:
|IssueLevel=0
|IssueLevel=0
|Description=Video/Sound is out of sync during FMVs
|Description=Video/Sound is out of sync during FMVs
|Workaround=Happens when using Dolby Prologic II Digital from in-game options, select any of the other in-game audio options. (Another Report: This also happens when you dont use both EE Cycle Rate/VU Cycle Stealing = 1 on pcsx 1.2.1
|Workaround=Happens when using Dolby Prologic II Digital from in-game options, select any of the other in-game audio options. This also happens when you dont use both EE Cycle Rate/VU Cycle Stealing = 1 on pcsx 1.2.1
}}
}}


Line 204: Line 204:
|IsFixed=1
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=In the third level(sewer level), there is a pad lock. The numbers will not show up in Hardware mode.
|Description=In the third level(sewer level), there is a padlock. The numbers will not show up in Hardware mode.
|Workaround=Fixed on 1.6.0 (You must change to software mode pressing F9 on previous versions to see the padlock, press F9 to change back to hardware mode).
|Workaround=Fixed on 1.6.0 (You must change to software mode pressing F9 on previous versions to see the padlock, press F9 to change back to hardware mode).
}}
}}
Line 223: Line 223:
|AffectedVersions= all versions
|AffectedVersions= all versions
|Description= Characters not appearing correctly
|Description= Characters not appearing correctly
|Workaround= set VU Clamping to Extra + Preserve Sign. Fixed in 1.7.0 dev builds.
|Workaround= Set VU Clamping to Extra + Preserve Sign. Fixed in 1.7.0 dev builds.
}}
}}


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|Description=Resolution scaling with the GS does not work with both 2-8x Native and Custom Resolution.
|Description=Resolution scaling with the GS does not work with both 2-8x Native and Custom Resolution.
|Workaround=Partially fixed from May 2nd 1.7.0 dev build onward, some cutscenes and the menus still render badly.
|Workaround=Partially fixed from May 2nd 1.7.0 dev build onward, some cutscenes and the menus still render badly.
}}
{{Issue
|IssueName=Bad graphics after getting the red disk in the undersea temple and after this always when you are playing with Jacques.
|IsFixed=0
|IssueLevel=0
|AffectedVersions=USA
|Description=The scenery/characters have bad graphics after reaching the areas after using the red disk to open the door at the undersea temple.
|Workaround=Use software mode which fixes this or DirectX 9 which makes the problem less worse if you are on older versions of pcsx2 like me.
}}
}}


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