Onimusha 3: Demon Siege: Difference between revisions

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Line 196: Line 196:
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Sound is out of sync during FMVs
|Description=Video/Sound is out of sync during FMVs
|Workaround=Happens when using Dolby Prologic II Digital from in-game options, select any of the other in-game audio options. (Another Report: This also happens when you dont use both EE Cycle Rate/VU Cycle Stealing = 1 on pcsx 1.2.1
|Workaround=Happens when using Dolby Prologic II Digital from in-game options, select any of the other in-game audio options. (Another Report: This also happens when you dont use both EE Cycle Rate/VU Cycle Stealing = 1 on pcsx 1.2.1
}}
}}
Line 223: Line 223:
|AffectedVersions= all versions
|AffectedVersions= all versions
|Description= Characters not appearing correctly
|Description= Characters not appearing correctly
|Workaround= set VU clamping to extra + preserve sign . fixed during 1.7  
|Workaround= set VU Clamping to Extra + Preserve Sign. Fixed in 1.7.0 dev builds.
}}
}}


{{Issue
{{Issue
|IssueName= PAL50 black screen
|IssueName= PAL 50 black screen
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=PAL
|AffectedVersions=PAL
|Description= the PAL 50 option has a black screen
|Description= the PAL 50 option has a black screen
|Workaround= use fast texture invalidation
|Workaround= Use Fast Texture Invalidation
}}
}}


Line 240: Line 240:
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=PAL
|AffectedVersions=PAL
|Description=Resolution scaling with the GS does not work with both 2-8x Native and Custom Resulution.
|Description=Resolution scaling with the GS does not work with both 2-8x Native and Custom Resolution.
|Workaround=Partially fixed from May 2nd 1.7 build onward, some cutscenes and the menus still render badly.
|Workaround=Partially fixed from May 2nd 1.7.0 dev build onward, some cutscenes and the menus still render badly.
}}
}}


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