Silent Hill 3: Difference between revisions

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|IssueLevel=0
|IssueLevel=0
|Description=Grain filter is absent in hardware mode.
|Description=Grain filter is absent in hardware mode.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to "Medium" or higher.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Medium" or higher.
}}
}}
{{Issue
{{Issue
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|Workaround=Unknown, switching to software mode with F9 might help, but this causes other more major issues (see above).
|Workaround=Unknown, switching to software mode with F9 might help, but this causes other more major issues (see above).
}}
}}
{{Issue
 
|IssueName=Discoloured text
|IsFixed=1
|IssueLevel=0
|AffectedVersions=All
|Description=Text is grey instead of white.
|Workaround=Use '''Software mode''' or '''OpenGL''' rendering.
|Workaround=Set Blending Unit Accuracy to "Full (slow)" or higher.
}}


==Fixed Issues==
==Fixed Issues==
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|Description=Sometimes the textures on the player character's body flicker and distort when using OpenGL
|Description=Sometimes the textures on the player character's body flicker and distort when using OpenGL
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "Direct3D11 (Hardware)".
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "Direct3D11 (Hardware)".
}}
{{Issue
|IssueName=Discoloured text
|IsFixed=1
|IssueLevel=0
|AffectedVersions=All
|Description=Text is grey instead of white.
|Workaround=Use '''Software mode''' or '''OpenGL''' rendering.
|Workaround=set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Full (slow)" or higher.
}}
}}


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