The Fast and the Furious: Difference between revisions

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|IssueLevel=0
|IssueLevel=0
|Workaround=Automatic fixes applied in latest versions. Otherwise requires Half-Pixel Offset: Normal (Vertex) to be enabled, along with Merge Sprite.
|Workaround=Automatic fixes applied in latest versions. Otherwise requires Half-Pixel Offset: Normal (Vertex) to be enabled, along with Merge Sprite.
 
One alternative would be to use Texture Offsets to resolve the issue, but there's no guarantee this won't misalign some other part of the game:  
One alternative would be to use Texture Offsets to resolve the issue, but there's no guarantee this won't misalign some other part of the game:
<spoiler show="Example" hide="Hide">
 
x8: 450,540<br />
x8: 450,540<br />
x7: 440,530<br />
x7: 440,530<br />
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x3: 330,450<br />
x3: 330,450<br />
x2: 270,330
x2: 270,330
 
</spoiler>
<gallery>File:Pcsx2 ghosting .jpg|Screenshot with ghosting effects</gallery>
<gallery>File:Pcsx2 ghosting .jpg|Screenshot with ghosting effects</gallery>
}}
}}
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