Ratchet & Clank: Difference between revisions

Jump to navigation Jump to search
m
Added a test config
mNo edit summary
m (Added a test config)
Line 360: Line 360:
|Comments= I just beat this game with zero game breaking issues. There were some very minor flickering textures and weird texture perspective warping (not sure if that's the game or PCSX2) but other than that it ran great with Vulkan renderer, EE Cycle Rate set to 180%, and MTVU enabled.   
|Comments= I just beat this game with zero game breaking issues. There were some very minor flickering textures and weird texture perspective warping (not sure if that's the game or PCSX2) but other than that it ran great with Vulkan renderer, EE Cycle Rate set to 180%, and MTVU enabled.   
|Tester=Optim
|Tester=Optim
}}
{{TestingEntry
|Status = 2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i7-7700HQ
|GPU=NVIDIA GeForce gtx 1060 max-Q
|Revision= v1.7.2921
|Graphics=GSdx
|Sound=SPU2-X
|Comments=Played the game on standard settings upscaled to 1080p. Game runs terrible on 1.6.0 but almost perfectly on latest nightly. Some cutscenes randomly lag and on planet Batalia/ fort krontos the game speed keeps moving between 85% and 100% probably because of all the rain on screen.
|Tester=Tom
}}
}}
{{TestingFooter}}
{{TestingFooter}}
1

edit

Navigation menu