Tales of the Abyss: Difference between revisions

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the skip draw produces some unforseen negative consequences
(The old instructions were out of date and no longer worked on pcsx2 nightly builds. everything I've written can be tested in game. including the way to avoid the Daath teleport soft lock.)
m (the skip draw produces some unforseen negative consequences)
Line 235: Line 235:
|IssueLevel=0
|IssueLevel=0
|Description= When upscaling you could see black lines form in the game's skyboxes in a rectangular pattern.  
|Description= When upscaling you could see black lines form in the game's skyboxes in a rectangular pattern.  
|Workaround= for non plug in PCSX2 nightly builds (newest builds), go to config < graphics > hacks < Skipdraw Range < 100 < 361


For PCSX2 stable and older versions that support plugins: Go into Config > GSdx > Plugin Settings > Set mipmapping to Full and Enable HW Hacks > Trilinear Filtering > Trilinear.
For PCSX2 stable and older versions that support plugins: Go into Config > GSdx > Plugin Settings > Set mipmapping to Full and Enable HW Hacks > Trilinear Filtering > Trilinear.
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