Devil May Cry: Difference between revisions

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{{Issue
{{Issue
|IssueName=Blurry top and bottom of screen
|IssueName=Blurry top and bottom of screen
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=When using resolutions higher than native, the top of the screen (where the HUD is/would be) doesn't seem to upscale, making it appear blurry. The same happens at the bottom of the screen in cutscenes with subtitles.
|Description=When upscaling, a portion of the top of the screen (where the HUD resides) doesn't upscale along with the rest of the game, appearing blurry. The same happens with another portion at the bottom of the screen during cutscenes when subtitles appear.
|Workaround= In forums here [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=608592#pid608592] there is a cheat for disable the HUD also you will not see subtitles, but give you the option for enable or disable the HUD in game with a combo button, check info there. for shake screen also there is a cheat there (looks better) or select in PCSX2 interleacing another option available.
|Workaround=The issue has been resolved as of the 26th of April in 2022 in build 1.7.2682 and higher. For older instances, refer to [https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=608592#pid608592 the following forum post] where you'll find a cheat that will allow you to toggle the HUD with a button combination.
}}
}}


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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=During the ending cutscene (ingame graphics), Dante is the only one that should be glowing purple, but instead the whole room glows too.
|Description=During the ending cutscene (ingame graphics), Dante is the only one that should be glowing purple, but instead the whole room glows purple as well.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware) and Blending Unit Accuracy to "Full". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to "Full". Or switch to Software mode by pressing F9 ingame.
}}
}}


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