Silent Hill 3: Difference between revisions
Jump to navigation
Jump to search
no edit summary
PandoraGTX (talk | contribs) |
PandoraGTX (talk | contribs) No edit summary |
||
Line 287: | Line 287: | ||
|Description=Grain filter is absent in hardware mode. | |Description=Grain filter is absent in hardware mode. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to "Medium" or higher. | |Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and Blending Unit Accuracy to "Medium" or higher. | ||
}} | |||
{{Issue | |||
|IssueName=Glitchy status screen | |||
|IsFixed=0 | |||
|IssueLevel=2 | |||
|AffectedVersions=NTSC | |||
|Description=When entering the gameplay menu (Start) and examining an item, the status screen will disappear when returning to the menu. Loading a savestate saved in the menu will cause the status screen to show multicoloured garbage. | |||
|Workaround=Unknown, switching to software mode with F9 might help, but this causes other more major issues (see above). | |||
}} | |||
{{Issue | |||
|IssueName=Discoloured text | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|AffectedVersions=NTSC | |||
|Description=Text is grey instead of white. | |||
|Workaround=Unknown, but this issue is extremely minor. | |||
}} | }} | ||