God of War: Difference between revisions

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143 bytes removed ,  6 January 2022
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Is this related to "Green tint" issue?
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m (Is this related to "Green tint" issue?)
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|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=From a [https://forums.pcsx2.net/Thread-God-of-War-SCUS-97399-U--29467?pid=618934#pid618934 post] by Seta-San: When playing with hardware renderer upscaled you need to turn half-pixel offset hack to Special(Texture) to remove vertical lines. I experienced occasional frame dips. There's also green along the nets of the ship at the beginning of the game. this is just a consequence of upscaling. they go away on software renderer.
|Description=From a [https://forums.pcsx2.net/Thread-God-of-War-SCUS-97399-U--29467?pid=618934#pid618934 this post]: When playing with hardware renderer upscaled you will see vertical lines. There's also green along the nets of the ship at the beginning of the game. This is just a consequence of upscaling. They go away on software renderer.
 
|Workaround=Turn half-pixel offset hack to Special(Texture) to remove vertical lines
I can confirm that this solves problems like ghosting and horizontal lines when using upscaling and the Direct3D 11 renderer.
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