Call of Duty: World at War - Final Fronts: Difference between revisions
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Call of Duty: World at War - Final Fronts (view source)
Revision as of 03:43, 26 December 2021
, 26 December 2021→Known Issues
Tags: Mobile edit Mobile web edit |
Tags: Mobile edit Mobile web edit |
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|Description=In Hardware mode get lines and ghosting when look edge screen and threes. | |Description=In Hardware mode get lines and ghosting when look edge screen and threes. | ||
|Workaround=Use Direct3D 11 enabled Hardware hacks and turn set Tc offect X:0 and Y:800 to fix ghosting in Hardware mode. | |Workaround=Use Direct3D 11 enabled Hardware hacks and turn set Tc offect X:0 and Y:800 to fix ghosting in Hardware mode. | ||
}} | |||
{{Issue | |||
|IssueName=huge slowdown on OpenGL | |||
|IsFixed=0 | |||
|IssueLevel=2 | |||
|Description=In OpenGL will get slowdown way more then dx11 | |||
|Workaround=Use Direct3D 11 because runs batter in this by a lot. | |||
}} | }} | ||