Silent Hill 2: Difference between revisions

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|Comments=Greatest Hits version. Some FMVs briefly hang on the first frame for a few seconds, very rare texture warping (only really noticeable on the exit sign in the apartment and only occurred twice), occasional flickering in the corner of the map, and text is grey instead of white. No crashes or other major issues. Full speed. Fully playable.
|Comments=Greatest Hits version. Some FMVs briefly hang on the first frame for a few seconds, very rare texture warping (only really noticeable on the exit sign in the apartment and only occurred twice), occasional flickering in the corner of the map, and text is grey instead of white. No crashes or other major issues. Full speed. Fully playable.
|Tester=PandoraGTX
|Tester=PandoraGTX
}}
|Tester=Ruisu
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 64-bit
|CPU=Ryzen 5 3400G @ 4.4GHz
|GPU=Radeon RX Vega 11 Graphics
|Revision=1.6.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
*Renderer: Direct3D11 (Hardware)
*Internal Resolution: Native (PS2)
*Allow 8-Bit Textures
*Bilinear (PS2) Texture filtering
*HW Hack - None
</spoiler>
|Sound=
* SPU2-X 2.0.0
* Lilypad 0.12.0
|Comments=Original release, game runs at a constant 60fps, 100% speed. The FMVs hang without speedhacks. The best way to ensure no performance loss and get rid of the hanging is EE Cyclerate -1 and EE Cycle Skipping 1. May still hang on some cutscenes, requires further testing.
|Tester=Ruisu
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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