Call of Duty: World at War - Final Fronts: Difference between revisions
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Call of Duty: World at War - Final Fronts (view source)
Revision as of 15:25, 3 November 2021
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|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-55367<br />SLES-55369<br />SLES-55367/P <small>(Platinum)</small> | |serialsPAL = SLES-55367<br />SLES-55369<br />SLES-55367/P <small>(Platinum)</small> | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = November 12, 2008 <small>(Australia)</small><br />November 14, 2008<br />December 24, 2009 <small>(Platinum)</small> | |releasedatePAL = November 12, 2008 <small>(Australia)</small><br />November 14, 2008<br />December 24, 2009 <small>(Platinum)</small> | ||
|statusPAL = | |statusPAL = 0 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
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|Comments=Runs at full speed. | |Comments=Runs at full speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | |||
{{TestingEntry | |||
|Status=0 | |||
|Region=NTSC-U/PAL | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=NVIDIA GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-1996 | |||
|Graphics=GSdx | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments=Several TLB Miss, due to the fact that, after checking the memory card, the game freezes. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
<!-- | <!-- | ||
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* Original names: '''콜 오브 듀티: 월드 앳 워''' (SLKA-25449) | * Original names: '''콜 오브 듀티: 월드 앳 워''' (SLKA-25449) | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=TLB Miss | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=2 | ||
|Description= | |Description=In newer versions of the emulator, the TLB Miss problem, after starting the game, the memory card is checked and the game freezes. | ||
|Workaround= | |Workaround=Use older versions of the emulator like 1.4.0 or others. | ||
}} | }} | ||
{{Call of Duty Franchise}} | {{Call of Duty Franchise}} |