Zone of the Enders: The 2nd Runner: Difference between revisions
Zone of the Enders: The 2nd Runner (view source)
Revision as of 15:11, 17 January 2016
, 17 January 2016→Known Issues
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{{Issue | {{Issue | ||
|IssueName=Lights seen through walls | |IssueName=Lights seen through walls | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Happens in hardware mode, you can see enemy lights or just any lights through solid objects. | |Description=Happens in hardware mode, you can see enemy lights or just any lights through solid objects. | ||
|Workaround= | |Workaround=Use software mode or OGL HW with Hardware Depth enabled. .If you come across any missing effects/shadows set Blending Unit Accuracy at high. | ||
Note: Keep in mind that the game is VERY heavy when changing Internal Resolution & OGL has worse performance for AMD GPU users. It runs a lot faster on NVIDIA cards because OGL is just better supported there for the time being. | |||
}} | }} | ||