Zone of the Enders: The 2nd Runner: Difference between revisions

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|Revision=1.5.0-dev-2382 (May 21. 2018)
|Revision=1.5.0-dev-2382 (May 21. 2018)
|Graphics=GSdx32 SSE4.1/AVX
|Graphics=GSdx32 SSE4.1/AVX
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D 11 (Hardware)
* Renderer: Direct3D 11 (Hardware)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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* Also known as '''Anubis: Zone of the Enders Special Edition''' (JP), '''Zone of the Enders: The 2nd Runner Special Edition''' (EU), '''Anubis: Zone of the Enders''' (JP)
* Also known as '''Anubis: Zone of the Enders Special Edition''' (JP), '''Zone of the Enders: The 2nd Runner Special Edition''' (EU), '''Anubis: Zone of the Enders''' (JP)


==Known Issues==
==Fixed Issues==


{{Issue
{{Issue
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{{Issue
{{Issue
|IssueName=Ram and Vram Spikes
|IssueName=Ram and Vram Spikes
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=Can use a ton of RAM and VRam resources.<br/> Out of memory comes up also when you use save states somewhat frequently (DX11 mode). Corrupts your current savestate file. Previous state can be restore from backup. Also PCSX2 needs to be restarted before you can use states again.
|Description=Can use a ton of RAM and VRam resources.<br/> Out of memory comes up also when you use save states somewhat frequently (DX11 mode). Corrupts your current savestate file. Previous state can be restore from backup. Also PCSX2 needs to be restarted before you can use states again.
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