Xenosaga Episode III: Also Sprach Zarathustra: Difference between revisions
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In dx11 hardware mode, screen often gets darker than it sould be. dx9 mode would fix this, but fps is severely reduced.(30~50%)<br> | In dx11 hardware mode, screen often gets darker than it sould be. dx9 mode would fix this, but fps is severely reduced.(30~50%)<br> | ||
There's some minor glitches in Zarathustra dungeon, etc.<br> | There's some minor glitches in Zarathustra dungeon, etc.<br> | ||
Enabling Alpha and Half-pixel Offset along with a TC Offset Y of 1000 (in the configuration menu of HW hack) fixed the shadows and the screen being too dark problems for me. <br> | |||
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Revision as of 04:19, 9 March 2014
Developer(s): Monolith Soft
Genre: RPG
Wikipedia: http://en.wikipedia.org/wiki/Xenosaga_Episode_III:_Also_sprach_Zarathustra
Test configuration on Windows:
PCSX2 version: | 0.9.9 |
Graphics by GSdx: | 5315 0.1.16 |
Sound by SPU2-X: | 5259 2.0.0 |
Pad plugin is LilyPad: | r5258 0.11.0 |
DVD plugin is cdvdGiga: | 0.8.0 |
Comments:
May run without speedhacks but there were no issues either way.
Some cut scenes are distorted and unwatchable using a hardware renderer but they are far and few between (maybe half a dozen in the whole game), the context is still clear from audio. Software rendering may fix this and all scenes are available on youtube but as said, it's hardly necessary.(fixed since r5229)
In dx11 hardware mode, screen often gets darker than it sould be. dx9 mode would fix this, but fps is severely reduced.(30~50%)
There's some minor glitches in Zarathustra dungeon, etc.
Enabling Alpha and Half-pixel Offset along with a TC Offset Y of 1000 (in the configuration menu of HW hack) fixed the shadows and the screen being too dark problems for me.
Hack comments:
EE Cycle 2
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel G620 |
GPU: | Radeon hd6570 |
Comments: 40~60(dx11), 20~45(dx9)