Xenosaga Episode I: Der Wille zur Macht: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Xenosaga_Episode_I Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Xenosaga_Episode_I Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/519264-xenosaga-episode-i-der-wille-zur-macht Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/519264-xenosaga-episode-i-der-wille-zur-macht Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/xenosaga-episode-i-der-wille-zur-macht Metacritic]|83/100}}
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/xenosaga-episode-i-der-wille-zur-macht Metacritic]|83/100}}
|gameinfo          = Xenosaga Episode 1: Der Wille zur Macht is an epic RPG that takes gamers on an unforgettable journey.  This intergalactic story takes place years into the future, well after the human race abandoned Earth in favor of the next frontier of space.  Expect to play over 80 hours of intriguing game play featuring a variety of minigames, character development, and a sprawling sci-fi storyline.  Xenosaga's polished graphics, involving storyline, and exquisite music performed by the London Philharmonic Orchestra make for a truly cinematic experience.<br />
|gameinfo          = Xenosaga Episode 1: Der Wille zur Macht is an epic RPG that takes gamers on an unforgettable journey.  This intergalactic story takes place years into the future, well after the human race abandoned Earth in favor of the next frontier of space.  Expect to play over 80 hours of intriguing game play featuring a variety of minigames, character development, and a sprawling sci-fi storyline.  Xenosaga's polished graphics, involving storyline, and exquisite music performed by the London Philharmonic Orchestra make for a truly cinematic experience.<br />
Episode I begins the trilogy that centers on the characters Shion and KOS-MOS. A young woman employed by Vector Industries, Shion aided in the creation of the battle android KOS-MOS and is present throughout much of the game. During this game, the U-TIC Organization attempts to steal one of the powerful Zohar Emulators, sources of energy used by humans.
Episode I begins the trilogy that centers on the characters Shion and KOS-MOS. A young woman employed by Vector Industries, Shion aided in the creation of the battle android KOS-MOS and is present throughout much of the game. During this game, the U-TIC Organization attempts to steal one of the powerful Zohar Emulators, sources of energy used by humans.


''Xenosaga Episode I: Der Wille zur Macht'' is the prequel to [[Xenosaga Episode II: Jenseits von Gut und Bose]]
''Xenosaga Episode I: Der Wille zur Macht'' is the predecessor to [[Xenosaga Episode II: Jenseits von Gut und Bose]]
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* Also known as '''Xenosaga Episode I Reloaded: Chikara e no Ishi''' (JP), '''Xenosaga Episode I: Chikara e no Ishi''' (JP)
* Also known as '''Xenosaga Episode I Reloaded: Chikara e no Ishi''' (JP), '''Xenosaga Episode I: Chikara e no Ishi''' (JP)
* Prior to the release of Episode II, a "Reloaded" version was launched in Japan, including new alternate costumes for MOMO and KOS-MOS as well as a theater mode.
* Prior to the release of Episode II, a "Reloaded" version was launched in Japan, including new alternate costumes for MOMO and KOS-MOS as well as a theater mode.


<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Saving at specific save points may crash the game
|IsFixed=0
|IssueLevel=-1
|Description=Some save crystals will crash the game. List of definitely affected savespots: http://www.gamefaqs.com/boards/519264-xenosaga-episode-i-der-wille-zur-macht/62218540
|Workaround=[https://forums.pcsx2.net/Thread-Post-your-PCSX2-cheats-patches-here?pid=603236#pid603236 A patch has been made to prevent crashes at all save points]. Alternatively, create save states before interacting with save points. If a save point crashes the game, load the save state to resume the game, and avoid saving at that save point. Note this is not a pcsx2 issue: The same issue happens on a real ps2.
}}


{{Issue
{{Issue
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Shadows will have puppet lines in both OpenGL/D3D11  
|Description=Controlled character's shadows will have puppet lines in both OpenGL/D3D11  
|Workaround= Recommended: Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Advanced Settings and Hacks and set Half-pixel Offset to Normal (Vertex). Or, set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows. Tested on 1.6.0: Use Texture filtering on Bilinear (forced) however this is possible to have bad side-effects.
|Workaround=Go to Config > Graphics settings > Hacks, turn on "Enable HW Hacks", go to Upscale Hacks and set Half-Pixel Offset to Special (Texture). Alternatively set Skipdraw to "1" to remove shadows. Tested on 1.6.0: Use Texture filtering on Bilinear (forced) however this is possible to have bad side-effects.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Various lines show up in menus and HUD elements when using an Internal Resolution greater than Native.
|Description=Various lines show up in menus and HUD elements when using an Internal Resolution greater than Native.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Round Sprite to Full. Also ensure Texture Filtering is on Bilinear (PS2), or Nearest.
|Workaround=Ensure Texture Filtering is on Bilinear (PS2), or Nearest.
}}
}}


{{Issue
{{Issue
|IssueName=black surfaces in cutscenes  
|IssueName=Black surfaces in cutscenes  
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Many of the cutscenes have black surfaces scattered on the environment or on characters. Gameplay isn't affected.
|Description=Many of the cutscenes have black surfaces scattered on the environment or on characters. Gameplay isn't affected.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", Choose "Disable safe feature".  
|Workaround=Config > Graphics settings > Renderer > Turn on GPU Palette conversion and set Texture Preloading to Full (Hash Cache). Also ensure Round Sprite is Off.  
}}
}}


{{Issue
|IssueName=Characters sometimes have no shadows in cutscenes
|IsFixed=0
|IssueLevel=0
|Description=Related to the above issue, characters don't have detailed shadows in cutscenes, only the simpler ones that are just circles.
|Workaround=Config > Graphics settings > Hacks > Enable HW Hacks and enable Auto Flush.
}}


{{Issue
{{Issue
|IssueName=Flashbacks render as completely black with Vulkan
|IssueName=Flashbacks render as completely black with D3D11 (Hardware)
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Cutscenes involving flashbacks with a black and white filter instead render as a completely solid black box. Gameplay isn't affected.
|Description=Cutscenes involving flashbacks with a black and white filter instead render as a completely solid black box. Gameplay isn't affected.
|Workaround=Use the OpenGL renderer instead of the Vulkan one.  
|Workaround=Use the OpenGL renderer instead of Direct3D11.
}}
 
{{Issue
|IssueName=One row of garbage pixels across top and left side
|IsFixed=0
|IssueLevel=0
|Description=During cutscenes and some gameplay you may notice one row of garbage pixels across the top of the screen or along the left side.
|Workaround=Zoom the screen in using CTRL + "Numpad +". You can reverse this with CTRL + "Numpad -".  
}}
}}


==Fixed Issues==
==Fixed Issues==
{{Issue
|IssueName=Saving at specific save points may crash the game
|IsFixed=1
|IssueLevel=1
|Description=Some save crystals will crash the game. List of definitely affected savespots: http://www.gamefaqs.com/boards/519264-xenosaga-episode-i-der-wille-zur-macht/62218540
|Workaround=No longer an issue on 1.7.0-dev-115 and newer. For older versions, [https://forums.pcsx2.net/Thread-Post-your-PCSX2-cheats-patches-here?pid=603236#pid603236 A patch has been made to prevent crashes at all save points]. Alternatively, create save states before interacting with save points. If a save point crashes the game, load the save state to resume the game, and avoid saving at that save point.
}}
{{Issue
{{Issue
|IssueName=Missing text
|IssueName=Missing text
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