Wild Arms Alter Code: F: Difference between revisions
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(small corrention, why not set it as playable then?) |
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{{infobox game | {{infobox game | ||
|image = | |image = Waacf.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = | ||
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<!-- Windows specs --> | <!-- Windows specs --> | ||
|pcsx2ver = PCSX2 0.9.7.r2801 (svn) | |pcsx2ver = PCSX2 0.9.7.r2801 (svn) | ||
|gsname = | |gsname = GSDX SSE2 | ||
|gsver = 2763 | |gsver = 2763 | ||
|soundname = SPU2-X | |soundname = SPU2-X |
Revision as of 07:10, 3 May 2010
Test configuration on Windows:
PCSX2 version: | PCSX2 0.9.7.r2801 (svn) |
Graphics by GSDX SSE2: | 2763 |
Sound by SPU2-X: | r2789 |
Pad plugin is LilyPad svn: | r2591 |
Comments: edit pcsx2.ini to load your savegames. The missing graphics was apparently solved at pcsx r2371. Wild Arms altercode F is now fully playable! Hack comments: none
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Athlon II x4 620 |
GPU: | Nvidia Geforce 260 GTX |