Wild Arms 3: Difference between revisions
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Ahoppens10 (talk | contribs) (Fully Played the game and would like to have this info added to show experience on the 1.5.0 revision) |
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{{infobox | {{infobox | ||
|image = Wild_Arms_3.jpg | |image = Wild_Arms_3.jpg | ||
|developer = [[Media Vision]] | |||
|developer = Media Vision | |||
|publisher = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Ubisoft]] (EU) | |publisher = [[Sony|SCEI]] (JP), [[Sony|SCEA]] (US), [[Ubisoft]] (EU) | ||
|genre = RPG | |genre = RPG | ||
|wikipedia = [https://en.wikipedia.org/wiki/Wild_Arms_3 Link] | |||
|gamefaqslink = [https://www.gamefaqs.com/ps2/478787-wild-arms-3 Link] | |||
|reviewlinks = {{ReviewLink|[http://www.gamespot.com/wild-arms-3/ Gamespot]|7.5/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/wild-arms-3 Metacritic]|78/100}} | |||
|gameinfo = During desolate times on the Sea of Sand, drifters venture across the vast lands of Filgaia searching for fortune and adventure. And so begins the story of Wild Arms 3, a role-playing game that delivers an in-depth storyline, puzzling dungeons, and a unique battling system. Journey along with Virginia, Jet, Clive, and Gallows and discover the mystery behind the Prophets to revive the memories of Filgaia. Explore dungeons to unlock secret pathways and find mythical treasures. With weapons including six-shooters, a shotgun, a revolver, and a high-powered rifle, shoot-outs deliver intense cinematic battles. | |gameinfo = During desolate times on the Sea of Sand, drifters venture across the vast lands of Filgaia searching for fortune and adventure. And so begins the story of Wild Arms 3, a role-playing game that delivers an in-depth storyline, puzzling dungeons, and a unique battling system. Journey along with Virginia, Jet, Clive, and Gallows and discover the mystery behind the Prophets to revive the memories of Filgaia. Explore dungeons to unlock secret pathways and find mythical treasures. With weapons including six-shooters, a shotgun, a revolver, and a high-powered rifle, shoot-outs deliver intense cinematic battles. | ||
<!-- General props --> | |||
|widescreenpatch = 1 | |||
| | |||
|japan_rating = A | |japan_rating = A | ||
|na_rating = T | |||
|na_rating_text = Mild Violence | |na_rating_text = Mild Violence | ||
<!-- Language props --> | |||
|japanese = SCPS-15024 & SCPS-55006 & SCPS-15023 & SCPS-19205 & SCPS-19323 | |japanese = SCPS-15024 & SCPS-55006 & SCPS-15023 & SCPS-19205 & SCPS-19323 | ||
|english = SLES-51307 & SCUS-97203 & SCUS-97224 | |english = SLES-51307 & SCUS-97203 & SCUS-97224 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=? | |OS=? | ||
|CPU=Intel | |CPU=Intel Core2 Duo T5550 @ 1.83 GHz | ||
|GPU=ATI Mobility Radeon HD 3400 Series | |GPU=ATI Mobility Radeon HD 3400 Series | ||
|Revision=0.9.8 | |Revision=0.9.8 (r4600) | ||
|Graphics= | |Graphics=GSdx 0.1.16 | ||
|Sound= | |Sound= | ||
* SPU2-X 2.0 | * SPU2-X 2.0.0 | ||
* | * LilyPad 0.10.0 | ||
|Comments=BIOS: USA 1.60 | |Comments=BIOS: USA 1.60 | ||
|Tester=Rethtar | |Tester=Rethtar | ||
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|OS=Windows 7 | |OS=Windows 7 | ||
|CPU=AMD FX-6300 | |CPU=AMD FX-6300 | ||
|GPU=Radeon R9 | |GPU=AMD Radeon R9 270X | ||
|Revision=1.2.1 | |Revision=1.2.1 | ||
<spoiler show="Settings" hide="Hide"> | |||
* | * Speedhacks: | ||
* | ** EE Cyclerate: 2 | ||
** VU Cycle Stealing: 1 | |||
</spoiler> | |||
|Graphics=GSdx 0.1.16 SSE4 (r5875) | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
</spoiler> | |||
|Sound= | |Sound= | ||
*SPU2-X r5830 | * SPU2-X (r5830) | ||
|Comments= | * ? | ||
|Comments=BIOS: USA 2.20, Mostly playable with solid performance. A few bugs. Read below for more information. | |||
|Tester=Deathscreton | |Tester=Deathscreton | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 10 | |OS=Windows 10 | ||
|CPU=Intel Core i7 | |CPU=Intel Core i7-6850K @ 4.00 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 1080 | ||
|Revision=1.5.0 | |Revision=1.5.0 (dev-2112 g266c114c1) | ||
|Graphics= | <spoiler show="Settings" hide="Hide"> | ||
* | * Speedhacks: | ||
|Sound=SPU2-X | ** EE Cyclerate: 0 | ||
|Comments= | ** VU Cycle Stealing: 0 | ||
</spoiler> | |||
|Graphics=GSdx 1.1.0 AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
Fully playable with solid performance. A few visual bugs. Read below for more information. | * Renderer: OpenGL (Hardware) | ||
</spoiler> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* ? | |||
|Comments=BIOS: USA 2.30, Fully playable with solid performance. A few visual bugs. Read below for more information. | |||
|Tester=ahoppens10 | |Tester=ahoppens10 | ||
}} | }} | ||
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== Known Issues == | |||
==Known Issues== | |||
{{Issue | {{Issue | ||
|IssueName= Bugged Chat And Battle Text | |IssueName= Bugged Chat And Battle Text | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Text describing battle moves, text during cutscenes, text during chat scenes are bugged, primarily plagued by white dots lining the bottom and top of the text. Text might also be sliced and moved to the left or right of the text box. | |Description=Text describing battle moves, text during cutscenes, text during chat scenes are bugged, primarily plagued by white dots lining the bottom and top of the text. Text might also be sliced and moved to the left or right of the text box. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings > Enable Hardware Hacks > Advanced Settings & Hacks > Enable 'Wild Arms Offset'. Alternative you can use Native resolution. | ||
* '''Note:''' Set Texture Filtering to Bilinear (PS2), or Bilinear (Forced excluding sprite) while using the Wild Arms Offset hack. | |||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The entire rendered game (Text, battles, world, all of it, the entire game) micro jumps up and down. Does not affect play, however, is highly annoying. | |Description=The entire rendered game (Text, battles, world, all of it, the entire game) micro jumps up and down. Does not affect play, however, is highly annoying. | ||
|Workaround= | |Workaround=Go to Config > Video (GS) > Plugin Settings > Set Interlacing to 'Auto' or 'Weave bff (saw-tooth)'. | ||
}} | }} | ||
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|IssueName= Jet Attack Lockup | |IssueName= Jet Attack Lockup | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description=Jet either attacking or defending causes the game to lock up (still continues rendering) and the music to continuously loop without stop. | |Description=Jet either attacking or defending causes the game to lock up (still continues rendering) and the music to continuously loop without stop. | ||
|Workaround= | |Workaround=Go to Config > Emulation Settings > Speedhacks > Set VU Cycle Stealing to no higher than 1. | ||
}} | }} | ||
{{Wild Arms series}} | {{Wild Arms series}} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Wild-Arms-3-SCUS-97203-U--28851 Wild Arms 3 (SCUS 97203) (U)]}} | *[http://forums.pcsx2.net/Thread-Wild-Arms-3-SCUS-97203-U--28851 Wild Arms 3 (SCUS 97203) (U)]}} |