Wild Arms 3: Difference between revisions
Doing a small update on Hardware used through the whole game. Jumping has been patched by a Forum user not sure how to put it in this format please Fix if its wrong.
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Ahoppens10 (talk | contribs) (Doing a small update on Hardware used through the whole game. Jumping has been patched by a Forum user not sure how to put it in this format please Fix if its wrong.) |
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 10 | |OS=Windows 10 | ||
|CPU= | |CPU=AMD Ryzen 7 2700X @ 4.00 GHz | ||
|GPU=NVIDIA GeForce | |GPU=NVIDIA GeForce RTX 2080 Ti | ||
|Revision=1. | |Revision=1.6.0 | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Speedhacks: | * Speedhacks: | ||
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** VU Cycle Stealing: 0 | ** VU Cycle Stealing: 0 | ||
</spoiler> | </spoiler> | ||
|Graphics=GSdx 1. | |Graphics=GSdx 1.2.0 AVX2 | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
* Renderer: OpenGL (Hardware) | * Renderer: OpenGL (Hardware) | ||
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|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
* | * LilyPad 0.12.1 | ||
|Comments=BIOS: USA 2.30, Fully playable with solid performance. A few visual bugs. Read below for more information. | |Comments=BIOS: USA 2.30, Native x6, Texture Filtering "Bilinear (Forced Excluding Sprite)", Anisotropic Filtering 16x, Blending Accuracy "Full". Fully playable with solid performance. A few visual bugs. Read below for more information. | ||
|Tester=ahoppens10 | |Tester=ahoppens10 | ||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The entire rendered game (Text, battles, world, all of it, the entire game) micro jumps up and down. Does not affect play, however, is highly annoying. | |Description=The entire rendered game (Text, battles, world, all of it, the entire game) micro jumps up and down. Does not affect play, however, is highly annoying. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings > Set Interlacing to 'Auto' or 'Weave bff (saw-tooth)'. | |Workaround=Go to Config > Video (GS) > Plugin Settings > Set Interlacing to 'Auto' or 'Weave bff (saw-tooth)'. | ||
}} | * '''Note:''' Jumping has been Patched thanks to felixthecat1970. Be sure to turn off Interlacing in GSDX Settings when running patch. Patch can be found here: https://forums.pcsx2.net/Thread-No-interlacing-codes?page=31 | ||
}} | |||
{{Issue | {{Issue |