WRC II Extreme: Difference between revisions
test config setup
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(test config setup) |
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Set Skipdraw to 1 to fix graphics at the horizon during gameplay with the hardware renderers, but this will introduce black horizontal bars in the menu's. Lines and bars don't appear in software mode. | Set Skipdraw to 1 to fix graphics at the horizon during gameplay with the hardware renderers, but this will introduce black horizontal bars in the menu's. Lines and bars don't appear in software mode. | ||
|Tester={{ForumUser|FlatOut}} | |Tester={{ForumUser|FlatOut}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows | |||
|CPU=Intel i5-4670k @ 4.00 GHz | |||
|GPU=GeForce GTX 1060 6GB | |||
|Revision=v1.5.0 (2335) | |||
|Graphics=GSdx 1.1.0 HW | |||
|Sound=SPU2 2.0.0 | |||
|Comments= Used OpenGL, CRC Hack Partial, 16x AF, Bilinear PS2 TF, 4xNative IR, Enabled HW Hacks: Skipdraw 1, Blending unit High. Plays great 50fps stable, didnt see any glitches texture fail to load or anything, looks great. If D3D11 is used be ready for a lot of missing textures. The first thing i tried when i saw that i changed renderer to OpenGl and it worked like a charm so, it is maybe possible to set up D3D11, but i just didnt bother cause OGL works great so no point in my opinion, sorry. | |||
|Tester=Everx7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |