User talk:Ngng: Difference between revisions

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* There is a shaking problem in game, but it can be fixed by choosing blend bff interlace mode in gsdx.
* There is a shaking problem in game, but it can be fixed by choosing blend bff interlace mode in gsdx.
* You need a pretty fast cpu in order to run the game nicely without speedhack since speedhacks don't improve much for the game.}}
* You need a pretty fast cpu in order to run the game nicely without speedhack since speedhacks don't improve much for the game.}}
Hmm, it might be better if you simply make the collapse/expand thing appear when it's longer than 3 lines maybe. And then without the whole "...".
So you'd get
AAAA BBBB CCCC DDDD EEEE FFFF GGGG HHHH IIII JJJJ KKKK LLLL MMMM NNNN
[Expand] / [Collapse]
OOOO PPPP QQQQ RRRR SSSS TTTT UUUU VVVV WWWW XXXX YYYY ZZZZ
Because right now it would basically cut it off at ''GG..'' and then start ''..GG'' on the next line in the expand window. This looks weird to me. You think it's possible to do it with the way I described? (Not sure if you're still working on this, disregard this message if you are).
[[User:Ryudo|Ryudo]] ([[User talk:Ryudo|talk]]) 09:24, 4 November 2014 (UTC)
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