User talk:Ngng: Difference between revisions

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:What we do not have: '''sw rendering only''' and '''hw rendering supported''', '''perfectly emulated game'''. --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 19:19, 29 May 2015 (BST)
:What we do not have: '''sw rendering only''' and '''hw rendering supported''', '''perfectly emulated game'''. --[[User:Ngng|Ngng]] ([[User talk:Ngng|talk]]) 19:19, 29 May 2015 (BST)


::Personally I see no need for a 'GPU-intensive' button. It's always going to hit your GPU when you set scaling to higher, and there's only a select few games that are truly heavy on the GPU. If I had to guess I'd say 95% relies on CPU more than GPU. -- [[User:Ryudo|Ryudo]] ([[User talk:Ryudo|talk]]) 20:18, 29 May 2015 (BST)
::Personally I see no need for a 'GPU-intensive' button. It's always going to hit your GPU when you set scaling to higher, and there's only a select few games that are truly heavy on the GPU. If I had to guess I'd say 95% relies on CPU more than GPU. I guess if there's enough space for it you can add it, but if you need space for the HW Rendering/SW Rendering instead, then I'd vote for dropping this one for now. -- [[User:Ryudo|Ryudo]] ([[User talk:Ryudo|talk]]) 20:18, 29 May 2015 (BST)


== New place for discussions ==
== New place for discussions ==
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